Arena – Death means more then a respawn

One of my favorite gameplay styles for Team Fortress 2 is known as Arena. This pits two teams that are randomly decided against one another in a death match style map. The definition for death match is ” The goal of a death match game is to kill (or “frag”, from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a frag limit or time limit.” Probably the term Last Man Standing is more suitable due to the fact that you don’t respawn. So in simple terms kill or be killed and don’t die.

Medics are possibly the most useful class for this map type but the person they are healing has to be an excellent medic buddy. Medics may be very useful but are not a necessity by any standard for victory. In general one good player cannot defeat an entire team that is using team work even if the teams total skill level is lower than that of the single opponent. So teamwork and coordination is a must.

Smart grouping is also a rather strong technique, say having a scout harass an enemy while a spy backstabs or a pyro soldier combo for maximum damage.

I’ve found that from a scouts perspective the 150% buff is almost a must and that hit and run is almost an only. Using your speed and manoeuvrability to get in behind enemies or to surprise them by doubling back lets you plug them for extra shots and you can kill almost any class when they don’t see you coming. So if you find yourself behind an enemy don’t start shooting until you are as close as you can get without them noticing or you taking damage, then the cone spread on your scatter gun is more likely to hit. This tactic will allow you to kill almost any class before they understand what’s happening to them (heavy being the exception). Also medics will really prolong your harassment and enemies get cocky when they think you’re almost dead but didn’t see you visit that medic.

I’ve found that when I listen to music it really allows me to think from new perspectives and allows almost a total unlock of my mind. This phrase may sound slightly dicky or stupid especially to those of us who aren’t regular ear junkies but it’s something that I believe to be true. But this euphoria can’t really but specialized to a style of music rather to the taste that the end user prefers. I find that listening to intense rock or metal especially bands like Underoath or Escape the Fate really talk to me someday. Allow my imagination to run wild. But then more rebellious sounds like Rise Against have the same affect just on different days. Music should not be restricted by what you know; I’ve always found the hardest thing to do as a listener is find new bands. So ask your friends, look up your bands genre and then other bands that share that genre (Wikipedia is useful for that) and hopefully you can find a new tune you like no matter your style =D

Finally I’ve added an about page (nothing much) but just yeah I’ll try to add more stuff as we go ^^.
For those interested the main pic is concept art prior to the release of Team Fortress 2. [Link]

Music: Techno – 8bit (Still)
Song: The Road to Newcastle (Gare de Europa)
Artist: Sabrepulse
Album:  Realization

Bang your head till it falls off, Lock and load


Throwing out the Jigsaw


So after a bit of a break I’ve picked up TF2 again, must say having a break has made me appreciate the game just that little bit more again. And to say the least I’m glad I haven’t lost my touch. Scout Tip: Never stop moving for ANYTHING. Anti-Scout tip: Watch you’re back even if you’ve just spawned, and just because they’ve run away don’t mean they won’t be back.

So cruised the net for my top scout picture which I found in my files anyway but stumbled upon another birds eye map. At this stage there’s only the one and yes it is 2fort.
2fort – Birdseye

Maps are great, let you really put in perspective, not just game play wise but also IRL (in real life). Always found them relatively easy to read and yeah as I said good perspective.

Time for some music. Mate was cruising the MySpace (which I live in fear of) and found some interesting music. The mixers name is Sabrepulse and he remixes old 8 bit soundtracks. So the likes of your Pokémon, Mario … Nintendo (game boy specifically (usually)). It’s really something for the ears. Try YouTube as well ‘cause there are a lot of fans who post his stuff online.

Finally for any scout fans out there I’m lookin’ for a bit of a challenge so if you fancy yourself a good scout either comment me your Steam ID or add whit3_crow. I’d love to learn where my faults are =D

Music: Techno – 8bit
Song: Hey Kate
Artist: Sabrepulse
Album:  Realization

1 HP ain’t nothin to laugh at for Scouts, Game on

Published in: on February 4, 2009 at 4:07 pm  Comments (1)  
Tags: , , , , ,

Scoutdom is Imminent

So in anticipation for the scout pack (excited =D) I’ve gone dinking around YouTube, fan sites and the official TF2 blog in anticipation. And although any interests in the scout pack have been met by disappointment I have found plenty of interesting little bits and pieces.

I didn’t know about this and it’s quite old but valve did publish what look like heat maps in one of their statistical forum entries. The heat maps are actually player death zones with the “warmer” the colour the more deaths that have occurred in that area.  The maps are a bit of a challenge to read but if you look for the initial spawn point the rest should come more easily. 2fort (probably the most iconic map) is a really distinctive map and a really good example:


2fort Death Heat Map

2fort Death Heat Map

Obviously the bottle necks from the moat to the foyer and the foyer to the courtyard show high amounts of death. The middle of the bridge also appears that slightly bit safer than the alternative entrances. What is rather interesting is the hottest parts of the map contributed to the snipers. It seems that for the assassins they portray their whereabouts are well known. Not quiet as polite and efficient as they would have us believe. 

Included with these maps are statistics ranging from weapons to classes and everything that revolves around these classes such as crit rates and accuracy. 


So get on (if you take yourself that little bit too seriously) and plan your tactics and moves perhaps with these maps and charts in mind, might give you that little edge you need over your opponents.
(Scouts Rule! And are so underplayed (for now … >.>)) 

Team Fortress 2 – Stats and Maps
Team Fortress 2 – Official Blog

Music: Rebellious
Song:  Re-Education Through Labour
Artist: Rise Against
Album:  Appeal to Reason

Never give up, and game hard

Published in: on February 3, 2009 at 3:16 pm  Leave a Comment  
Tags: , , , , , ,

Let’s get started

Thought I might run a blog from a gamers perspective ’cause I do a lot of that. And there are probably a lot of blogs out there just like this one so we’ll see how we go haha.


So in General my friends call me TweAK.

I belong to the most epic clan in the world Wings of Redemption or ]|WoR|[  for short.

I play a lot of Team Fortress 2 and in that A LOT of Scout (they don’t call me TweAK for nothin).

So love my music, into your whole emo scene just ’cause it’s good music. And probably my most visited site is, cause they have some of the funniest submissons I’ve probably ever seen.

So yeah first submission, hopefully I can be more entertaining in future, but for now i’ll leave you with this:


Keepin gamin, keep dreamin

Published in: on February 2, 2009 at 7:01 pm  Leave a Comment  
Tags: , , , ,