Prop Hunt

So while sitting around online, being bored to hell and back my mate linked me possibly one of the most entertaining things I’ve done all year.

The game is called Hide & Seek or more commonly referred to as Prophunt and is some of the most alternate action you can get on TF2. The game is broken down in to two teams (as you’d suspect), one team consists completely of Pyros (it is possible to change but suggested you don’t) and the other an alternate form of the Scout. You have the same hitbox, speed and HP as a scout however you have the character model of a rock. Or a Cactus. Or a Bucket. The list goes on. The team of props has 30 seconds to find a good hiding spot and then the Pyros are unleashed to search furiously for thier discrete foes.

Now some of you mature gamers out there may be thinking, yeah this sounds really kool but I can see a few problems cropping up. This is where the rest of the server mod comes in. First to stop W+M1 Pyros (Running with constant flame) the server has been moded so that as you fire your weapons you loose 3 HP per shot or flame particle. To balance this there is a control point in the middle of the map that restores HP after set intervals. To give props an advantage they have the ability to freeze mid air with M2 (right click). This allows a 3rd person rotational view of yourself to see how you would appear to a passing Pyro and freezes you in place.

The one hard part about this game and seems to only affect those of us in remote places (Australia O.o) is the pings. Once you’ve been deteced by a Pyro it isn’t game over, you can run away, that said, with a ping of over 900 (yes 900) you will find it very hard to escape. Also when using your Flamer as a Pyro you have to be a little more self concious of your HP. There have been a few times where I’ve used my flamer and before my HP bar begins to drop I’m dead.

The best part about this game is anyone  can be good at it, and you can play as almost any prop on any map and win. There have been a number of times where say a cactus on a cactus-less level has won purely off the players ability. I will however have a minor Flame over the Control Point. There is only one control point in the map! Making being the control point, difficult. In defence you are invisile when looked at from below, but obviously this doesn’t always help.

It is also worth going to the forums and DLing the maps before you play. Due to the low prop count on standard TF2 maps they use alot of Arena based community maps. And they are well worked maps.

Well worth checking out, gave me hours of fun yesterday 😀

For servers check the forums 😀 (I can only join the Italy one)


Published in: on October 9, 2009 at 1:11 pm  Comments (2)  
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