Arena – Death means more then a respawn


One of my favorite gameplay styles for Team Fortress 2 is known as Arena. This pits two teams that are randomly decided against one another in a death match style map. The definition for death match is ” The goal of a death match game is to kill (or “frag”, from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a frag limit or time limit.” Probably the term Last Man Standing is more suitable due to the fact that you don’t respawn. So in simple terms kill or be killed and don’t die.

Medics are possibly the most useful class for this map type but the person they are healing has to be an excellent medic buddy. Medics may be very useful but are not a necessity by any standard for victory. In general one good player cannot defeat an entire team that is using team work even if the teams total skill level is lower than that of the single opponent. So teamwork and coordination is a must.

Smart grouping is also a rather strong technique, say having a scout harass an enemy while a spy backstabs or a pyro soldier combo for maximum damage.

I’ve found that from a scouts perspective the 150% buff is almost a must and that hit and run is almost an only. Using your speed and manoeuvrability to get in behind enemies or to surprise them by doubling back lets you plug them for extra shots and you can kill almost any class when they don’t see you coming. So if you find yourself behind an enemy don’t start shooting until you are as close as you can get without them noticing or you taking damage, then the cone spread on your scatter gun is more likely to hit. This tactic will allow you to kill almost any class before they understand what’s happening to them (heavy being the exception). Also medics will really prolong your harassment and enemies get cocky when they think you’re almost dead but didn’t see you visit that medic.

I’ve found that when I listen to music it really allows me to think from new perspectives and allows almost a total unlock of my mind. This phrase may sound slightly dicky or stupid especially to those of us who aren’t regular ear junkies but it’s something that I believe to be true. But this euphoria can’t really but specialized to a style of music rather to the taste that the end user prefers. I find that listening to intense rock or metal especially bands like Underoath or Escape the Fate really talk to me someday. Allow my imagination to run wild. But then more rebellious sounds like Rise Against have the same affect just on different days. Music should not be restricted by what you know; I’ve always found the hardest thing to do as a listener is find new bands. So ask your friends, look up your bands genre and then other bands that share that genre (Wikipedia is useful for that) and hopefully you can find a new tune you like no matter your style =D

Finally I’ve added an about page (nothing much) but just yeah I’ll try to add more stuff as we go ^^.
For those interested the main pic is concept art prior to the release of Team Fortress 2. [Link]

Music: Techno – 8bit (Still)
Song: The Road to Newcastle (Gare de Europa)
Artist: Sabrepulse
Album:  Realization

Bang your head till it falls off, Lock and load

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